Laboratory // Nexus-Prime v5.2
3D NEXUS
Manifold_Analysis_Active
Vector_X
-25.0°Vector_Y
45.0°Load_Factor
0/15
Harmonic_Manifolds
analogous
SYNC_OKmonochromatic
SYNC_OKcomplementary
SYNC_OKtriade
SYNC_OKCommit_Identity
Spatial Navigation
The 3D Nexus utilizes a biconic spectral manifold to map colors as physical coordinates in a simulated spatial volume. This interface is engineered for industrial-grade color selection where relationships between saturation and lightness must be visually audited with absolute precision.
By projecting harmonic expansions in real-time, designers can explore a color's entire relational tree without leaving the immersive viewport. All captured nodes are verified for chromatic integrity before being committed to your terminal archives.
Manifold_Intelligence
Technical Diagnostics
The manifold uses a three-dimensional Euclidean distance algorithm within the HSL biconic space to visually separate nodes. Dragging in the viewport shifts the hue (X-axis) and saturation (Y-axis) relative to the camera vector.