Laboratory // Nexus-Prime v5.2

3D NEXUS

#2662D9

Manifold_Analysis_Active

Vector_X

-25.0°

Vector_Y

45.0°
Quantum_Buffer

Load_Factor

0/15

Harmonic_Manifolds

analogous

SYNC_OK

monochromatic

SYNC_OK

complementary

SYNC_OK

triade

SYNC_OK
50%
60%

Commit_Identity

Spatial Navigation

The 3D Nexus utilizes a biconic spectral manifold to map colors as physical coordinates in a simulated spatial volume. This interface is engineered for industrial-grade color selection where relationships between saturation and lightness must be visually audited with absolute precision.

By projecting harmonic expansions in real-time, designers can explore a color's entire relational tree without leaving the immersive viewport. All captured nodes are verified for chromatic integrity before being committed to your terminal archives.

Manifold_Intelligence

Technical Diagnostics

The manifold uses a three-dimensional Euclidean distance algorithm within the HSL biconic space to visually separate nodes. Dragging in the viewport shifts the hue (X-axis) and saturation (Y-axis) relative to the camera vector.